30 May 2011

Security+ Audiobook by CertApps

(download)

 

Learn by Listening... Security+ Audiobook is to help supplement your studies with audio files you can listen to while on the go. Listen to topics from all the chapters of Darril Gibson's the top selling CompTIA Security+ Get Certified Get Ahead Study Guide, or focus on the topics you need.

  • Learn while driving or commuting
  • Learn while exercising
  • Learn any time

Audio files read directly from the CompTIA Security+ Get Certified Get Ahead Study Guide by a professional voice actor, but this is NOT the complete book being read.

Listen on your Android device!

Audio files include:

  • All of the Remember blocks from each chapter
  • Listen to key exam information as many times as you like
  • All of the questions, answers, and explanations from each of the chapters
  • Reinforce why the correct answers are correct and why in the incorrect answers are incorrect.

Over 3 1/4 hours of Security+ material (21 streaming files).

  • 10 separate Remember files
  • One for each chapter
  • 10 separate question and answer files
  • One for each chapter

Get Ahead with CertApps!

19 May 2011

Google I/O 2011: Keynote Day One & Two

If you have at least a little interest in Google's Android platform, you MUST watch these!

They announced Android 3.1 (Honeycomb). More importantly Android 3.1 is not only for tablets, it is for Google TV as well! Google TV is getting the the Android Market

 


 



 

18 May 2011

Pintley 2 for Android & iPhone

Pintley 2 for Android & iPhone

(download)
Pintley mobile app, this time for both Android and iPhone!

In addition to opening up Pintley to Android users, this version of the app brings dozens of updates, including:

  • Drink Tracking and Checkins
  • Points System and Monthly Prize Giveaways
  • Integration with Facebook, Twitter, and Foursquare
  • News Feeds, Friends, and Messages

22 Mar 2011

Googlezon (Google + Amazon) is Coming!

Today Amazon announced it has launched its own Android App Store! This is very interesting and exciting for all of those who have Android devices. I still think Googlezon is just right around the corner. For those unfamiliar with Googlezon, watch this 8 minutes video, EPIC 2015.

7 Feb 2011

mLearning is Coming!

(download)

With the evolution of mobile technology, the next step of education is naturally bringing eLearning to mobiles. The main four mobile operating systems are: iOS, Android, RIM & Symbian. As we know, the final product of the majority of eLearning projects is Flash. As of today, Symbian supports Flash Lite, and  Google (with Adobe's help) has done a wonderful job of making a full version of Flash work on Android devices. That leaves Apple's iOS and BlackBerry's RIM as the only platform not to support Flash, with the exception of BlackBerry's tablet, called the PlayBook. You can take the time to write custom apps work like your eLearning, but that costs too much in both time and money.

So what other solutions does that leave us with. As many know, I've been very skeptical of HTML5 technology, mainly because so many are saying its the silver bullet solution to compatibility issues. Well, I'm still not sold on that, but I do think it is a great tool to have at your disposal, especially in the eLearning world.

Last week I was given a demo of a new eLearning tool, Rapid Intake's mLearning Studio, that produces both a Flash based course for desktop and laptop computers, as well as an HTML5 version that works on iOS, Android and soon RIM. The beauty is that you don't have to write two versions of the same course.

Here is a live link (http://rapidintake.com/mobilebeta/sample_beta1/player.html) to a course they produced. Go ahead, take a look at the Flash version on your computer, then pull out your iPhone, iPad or Android (2.2+) device and take a gander at the HTML5 version. The technology is still in the development stages, so if you have any trouble accessing it from your Android, try this link (http://rapidintake.com/mobilebeta/sample_beta1/indexMobile.html) instead.

Here is a link (http://www.rapidintake.com/products/mobile/mobile-learning-studio/) to their product page. Take a look, and feel free to contact them with your questions!

 

9 Dec 2010

Notion Ink Adam ready for Pre-Order

Well the time is finally right and I have a feeling that Notion Ink's Adam will be the first Android Tablet that will rival Apple's iPad.

Take a look a the picture gallery below from Notion Ink's Blog. There is also mention of the Notion Ink Eve which will have NFC (Near Field Communication) component.

(download)

 

5 Nov 2010

Why Apple can’t beat Android

This story was contributed to VentureBeat by Paul Grim, a General Partner at venture capital firm SunBridge Partners. Grim blogs on wireless issues at Grim Times.

For the better part of 20 years, Mac lovers fumed in frustration as Apple languished in sub-5% PC market share territory. Wintel dominated. Big, ugly, buggy, clunky, and everywhere. It seemed as if graphic designers were the only people stubbornly refusing to admit defeat and join the rest of the planet in using Windows.

But then Steve Jobs came to the rescue — and over time, people actually started buying Macs again. And then the iPod! and iTunes! Somehow Apple found a way to reinvent and completely dominate an entire category of consumer electronics. The company seemed to change overnight — and became the leading-edge technology giant it always knew it was supposed to be.

And then the iPod begat the iPhone – and lo, the consumer beheld it and said it was good.

Windows Mobile, Symbian, Brew, RIM, all the closed-deck nonsense pushed by the carriers — they were the dinosaurs in the path of the iPhone asteroid. Even AT&T’s awful network couldn’t stop the juggernaut. Apple had irreversibly changed the wireless industry, for the better.

And then onto Apple’s coattails stepped the Google.

When Google bought the little startup Android in 2005 and eventually launched it into the market, people were extremely skeptical. Previous Linux-based and open platforms had failed miserably, and why would developers want to work on Android when there were already 100,000 apps in Apple’s App Store and growing?

Then HTC and Motorola latched onto Android in a big way (the former to come out from the white-label shadows, the latter to get its mojo back). Droid, Hero, Desire, Droid Incredible, Droid X — all of a sudden it was like a veritable Jawa swap meet. Yes, the Android market was a scatty mess, the apps were fewer and barely legal in some cases. But Android was getting ready to take over.

Back in January I pointed out that Google’s Nexus One was not a big deal, but Android was; Nexus was the concept car, not the iPhone killer. Some believed Android would win because the iPhone was chained to AT&T, whereas Android wasn’t chained to any network. This was partly right, however it goes far beyond that. Once it was clear that Android was building a critical mass, handset OEMs saw their chance to beat Apple and stay relevant. The smartphone segment suddenly had exploded — up to 50% of all new shipments were now smartphones, and in another year it will be closer to 100%.

You may laugh at that last statement, but it is more likely to happen than not, and all because of Android. I realized this when I saw the LG Optimus, an Android smartphone now on T-Mobile for $30. Thirty bucks for a smartphone. Remember when the Motorola RAZR became ubiquitous? It wasn’t popular at the start when it cost $300, but when it became cheap it was everywhere.

Apple may certainly come out with a very low-end iPhone; the company is indeed incredibly adept at segmenting markets with 2-3 different versions of a product and relentlessly driving down prices on all of them. But will Apple ever have 20 versions of the iPhone? 50? Of course not. Will it ever license the platform to OEMs? Are you kidding me? This is why Android will completely dominate the wireless world. It is spreading like a virus throughout the ecosystem as you read this (see chart above). Apple will always be the Maserati of smartphones — leading-edge, trendy, stylish, downright awesome. But Android will be the Ford Taurus — maybe a little dull in comparison, sometimes clunky, but dependable, cheap and everywhere you look, just like Windows in the last Apple Holy War (except for the dependable part).

Mobile app developers don’t necessarily have to choose between these platforms, and mostly aren’t. It’s a far cry from several years ago when you’d have to port your app to dozens of different handsets — now just 2 or 3 platforms and you’re done. However, if you had to prioritize your focus, Android in the long run is the right place to be. Apple’s distribution platform is much better currently, but the numbers game is more important. If you want ubiquity, sell to Ford, not Maserati.

Because Android is truly an open platform and as Developer I can do as I freaking please is why I HEART Android!

27 Oct 2010

Google TV is coming to 10,000 lucky developers

Google-tv

Google TV is coming to 10,000 lucky developers

Tuesday, October 26, 2010 | 12:07 PM

 

 

Google TV is now available in Best Buy and Sony Style stores across the nation, as well as online through Amazon.com. We’re excited that consumers are finally taking these out of the box and have been hearing a lot of positive early feedback. And while people may think that Google TV is great now, we can’t wait for them to see what’s coming.
 
First and foremost, as with Android for mobile, we’ll continually push new system updates with new features and bug fixes as they become available. But just as important, we are focusing our efforts on empowering the developers of the world to make Google TV an even better experience, through websites that have been built with the TV screen in mind.
 
For users, better-looking and more interesting websites means that the overall Google TV experience is even better. We want to encourage a new generation of TV developers to come forward to make this vision a reality. Which is why, over the next few weeks, we’re planning to give away 10,000 Google TV devices to help developers start building for TV.
 
This morning, we gave away more than 3,000 Google TV devices to attendees of the Adobe MAX conference. Additionally, we’ll be reaching out to thousands of web developers in the Google Code community to offer them a free device. Finally, if you are a professional web developer who wants to help make the Google TV experience even better and you don’t happen to fall into one of those two groups, please submit an entry to our Google TV Web Developer Promotion and include a short summary about the type of interesting website your company would like to create or optimize for Google TV. We’re planning to select 2,500 winners from those entries to receive a free Google TV device.

We can’t wait to see the new sites people will build. Until then, check out some of the latest Spotlight sites that have just launched on Google TV. A few of our favorites include Net-A-Porter, which lets you watch runway videos and shop for high fashion; Meegenius, a place where you can read and customize children’s books; TuneIn, a personal radio for your TV; and The Onion which always gives us a good laugh.

As we’ve always said, the coolest thing about Google TV is that we don’t even know what the coolest thing about it will be. The experience is in the hands of its users and developers, and everyone is invited. Come play.

Posted by Amanda Surya, Google TV Developer Relations Team

 

I'm hoping I can get one of these babies!

20 Oct 2010

TweetDeck for Android

Android_leaderboard
TweetDeck is now available for Android! Sweeeeeeeeeeeeet! You can GET IT HERE or use the QR code:

Qrcode-1

19 Oct 2010

Build Your Own Android Phone!

Phone_one

Synapse Phones is now taking pre-orders for completely customizable hardware for your next Android OS phone (Synapse One)!

The Starting Specs are:
Operating System:
Android 2.2
Processor:
1Ghz
Display:
10.16cm, 4,0-inch SuperAMOLED multitouch-sensitive screen with 480x800 WVGA resolution
Speakerphone:
Two built-in microphones (Telephone and noise-reduction)
Sensors:
Proximity sensor
Ambient light sensor
Accelerometer sensor
Compass
GPS:
AGPS
Buttons:
Four capacity buttons or four physical buttons under the screen
Power button
Two volume buttons on the left side
Camera button on the right side
Expansion Slot:
microSD memory card
Up to 32GB card support.
Body material:
Aluminium with ambientlight

For the list of customizable options CLICK HERE! You can also stay up-to-date via their Posterous Blog!

19 Aug 2010

The Web Is Dead... OR Maybe Not

Ff_webrip_chart2
IMAGE SOURCE: Wired.com: The Web Is Dead. Long Live the Internet

I have to disagree with Chris Anderson and Michael Wolff. While Apps are the popular thing right now, there is too much fragmentation between Operating Systems. iPhone/iPad support this 3D HTML5, Android supports Flash, Blackberry does this, Symbian does that... yada, yada, yada...

Then on top of OS fragmentations, you have fragmentations between different versions of the OS. For example, the iPhone 4 & iPhone 3GS is running the 4th version (iOS 4) of the iPhone OS and can do multi-tasking with apps, while the iPhone 3G can run the iPhone iOS 4, but it can't do multi-tasking with apps. Then the iPads aren't getting the iOS 4 until Q4 of this year, so whoever has an iPad you won't be able to do multi-tasking until then. Yes, fragmentation will always exist because of better technology, but obviously less fragmentation is better than more fragmentation.

A solution to fragmentation is web apps! All browser support HTML. I'm still not touting HTML5 as the savior from fragmentation completely, but I am saying that is can help.

From a developer's or product manager's standpoint it would be easier and much more cost effective to develop multiple web views with HTML, than to have specialized teams developing an app for the iPhone, the iPad, the Desktops, Android, Blackberry, Symbian, etc... Right there you are up to 6 various apps platforms, 6 completely different operating systems (iOS, Windows, Mac OS X, Android OS, RIM & Symbian), and at least 2 different programming languages (Java & Objective-C). Developing apps is a hassle, time consuming and most developers only specialize in one or two languages.

I think apps are a great tool for the here and now, but in the coming years I'm betting mobile web will end up as the king.

 


 

Resources:

16 Jun 2010

Google Android 2.3 (Gingerbread)

Google_android_gongerbread
Image via Creative Common License thanks to: ittybittiesforyou

I've only had two critiques of Android so far: 1) OS Fragmentation & 2) some tweaks to the UI/UX would be nice.

As Google has a solid history of doing, they are stepping up their game with the next release of Android 2.3 (Gingerbread). Google is said to be "laser-focused" on improving the UI so carriers don't need custom skins such as: Motoblur, Ninjablur, SenseUI, etc...

Two possible, positive benefits if this pans out: 1) the end of these custom UI's from carriers that slow down the devices and cause so much pain while waiting patiently for them to upgrade, and 2) a better user experience is really welcomed!

The best part, it is rumored that Android 2.3 (Gingerbread) will be coming Q4 of this year, and then after that it will move over to a year;y iteration/release process.

Interesting overall fact about Android I didn't know,

"If this news is true, it means that Google Android has had five variants that has a code name taken from the cake, such as Android 5.1 as 'Cupcake', Android 1.6 'Donut', Android 1.2 'Enclair', Android 2.2 'Froyo' (Fozen Yogurt) and Android 3.2 'Gingerbread '. If the note all the names that have the prefix letter alphabet C, D, E, F and G. An intelligent approach than Google, while the use of a snack/cakes makes this platform so impressed more "sweet" and sound friendly for the user." - via Oki Rosgani

11 Jun 2010

Flash Player 10.1 on Google TV

I think this is FREAKING AWESOME! Can't wait to get my hands on one of these!!!

10 Jun 2010

Media-Rich, Flash eLearning Course running on the Google Nexus One

This is a video demo that I created to show how easy it is to convert older Flash eLearning content so that is optimized for mobile devices. There is an actual demo towards the end that shows how smooth it runs on the Google Nexus One (running Android 2.2 FroYo and Flash Player 10.1 for Mobiles).

 

RESOURCES:

Authoring mobile Flash content for multiple screen sizes

Optimizing Performance for the Flash Platform

2 Jun 2010

The App Model Won't Exist in Three Years

2684853614_340aac432b_b

Photo Credit: LiuToa

I really wasn't keeping track of the D8 conference until I saw @Jason (Jason Calacanis) wrote,

"Steve Jobs just gave mad shout out to yelp and apps. Says apps are future, and that requires mobile ads--not banners. #d8."

MY PREDICTION... The App Model won't exist in 3 years!!! Yes, I'm saying that the brilliant creator of the iPhone is wrong. Count it... one... two... three years. This isn't a stab at Apple's iTunes (as I previous have... see: Apple's CEO Entered an Insanity Plea as the Reason for Banning Flash on the iPhone), its not a shot at Google's Android Market... I simply think that mobile web applications are the future, not these platform dependent apps, the nasty ego contests, especially the one with fascist curating habits from certain company that is named after a red fruit.

Please don't be confused. I'm not jumping on the HTML5 bandwagon. HTML5 is not the Holy Grail, as so many buzzword-loving tech reporters are saying it will be! As a matter of fact, its not even complete yet and won't be for another couple of years. It is still my belief that HTML5 will have its place for a few unique uses, but it can't and won't replace full RIA frameworks such as Flash, Flex, Silverlight, VB, PHP, etc...

I think the future lies within mobile web applications that run extremely fast, that contains high interactive, media-rich content that looks sexy on whatever screen size, and it will built on highly optimized JavaScript, CSS, HTML & your server-side language of choice (mine just happens to be PHP).

If you are considering an Native App (iPhone or Android) project, go for it! Now its a very hot trend, just don't be shocked if you see a shift coming in the near future.

1 Jun 2010

Flash & Flex Developer Magazine (June 2010)

Fresh off the digital press (or PDF)... download your copy of Flash & Flex Developer Magazine for FREE!!! Also, check out my Special Report section introducing Adobe's AIR for Android!

Don't forget, the AIR for Android beta is now OPEN to developers.


Download here


 

 

Download here

21 May 2010

Android becomes a Man, but is it Ready to be the King? And Google TV is born!

Androids

Over the last couple of days, it has been interesting to say the least with all of the exciting news coming from the Google I/O (Developer) conference. It was rather amusing to see a large number of fair & well-deserved smart remarks directed at Apple, iPhones & iPads.

Day 1, the big news was the Chrome Web App Store.

Day 2, it was all about the little green dude... Android! The Android OS seems to have finally matured past the point of playing catch up with Apple's iPhone and now seems to be setting its own agenda.

 

Android 2.2 (FroYo) Developer's Note:

  1. Speed - faster VM & JIT compiler 2x-5x faster apps
  2. Enterprise - 20 new features including Exchange support
  3. Data Backup API
  4. Cloud-to-Device Messaging API
  5. Tethering and wireless hotspot
  6. A better Browser:
    • V8 video. 
    • The Android browsers dusted the iPad browser hands down in decoding JavaScript. 
    • Eventually web apps will be able to access the device hardware such as the camera & accelerometer. 
    • Flash Player 10.1 support within the Browser. 
  7. Android Market - Search can search within apps and removable storage. 
  8. Apps on SD. 
  9. Application can be set to auto-update. 
  10. A stack trace reporting feature for developers to better help with debugging. 
  11. Android Market account tied to devices. 
  12. Devices will be able to download application OTA (Over-The-Air) directly from your computer. 
  13. Music is now purchasable on the Android Market!
  14. Non-DRMed music purchased on iTunes will be able to play on your Android device.
  15. AdSense for Mobile Ads - Google's counter Apple's iAds I'm sure. Expandable ad formats within apps which can use maps and the click-to-call feature.

CNET's Stephen Shankland: "Basically, Google is working to reproduce iTunes abilities with just a browser, no iTunes.

 

Google TV: TV meets web. Web meets TV.

Imagine your computer, mobile phone and TV viewing experiences all being blurred together. This is exactly what Google is doing! Its a fact a large quantity of people spend hours of time watching YouTube on their computers and mobiles, now imagine watching that on your 1080p HD TV. Lets take it one step further, how about watching that YouTube clip and then sharing it with your buddy from your TV. Its no longer a dream, its coming later this year (Fall 2010) to a BestBuy near you. 

 

What you need to know about Google TV:

  • Running the Android OS + Chrome Browser
  • Will be integrated with with Sony TVs that are coming out.
  • Will be available as a standalone box (thanks to Logitech) and will work with your current TV. Will require a keyboard & pointing device. 
  • Better searchability of the program you like. 
  • More interactivity with your favorite programs. 
  • Allows your to record future episodes of your favorite shows and ties directly to Amazon Video so you can purchase previous episodes. 
  • Access to Android Apps! You will be able to login to your Android Market account, buy an app on your phone or computer & have it automatically downloaded to your Google TV.
  • You can watch YouTube directly on your Google TV.
  • Will be able to interact with Facebook, Pandora, Flickr, etc...
  • NOTE: your Android phone can be used as a remote control.
  • You will be able to login to your Android Market account, buy an app & have it automatically to your Google TV.
  • Watch & listen to your podcasts directly on you Google TV. Podcast via Google Listen (http://listen.googlelabs.com/). 
  • Notably: the NBA.com has create a Google TV site that allows for more interactivity while you consume sport. This is the future!

 

Tv_l

Google TV Developer's Note:

  • Developers will be able to build both Android apps as well as Web apps and access them on Google TV.
  • Google TV currently runs on Android 2.1 & has the Google Chrome browser & Flash Player 10.1.
  • The SDK will be released early 2011.
  • Best part... its all OPEN SOURCE! This will happen late 2011.

 

Adobe AIR for Android Developer's Note: its nice having a little green guy and Google as friends! 

Phprpqpfaio2-377

Ever since Apple decided to take their arrogance to the next level and Google joined Adobe's Open Screen Project, this really have panned out well for Flash and AIR Platform Developers. Yesterday, Google pretty much said Flash is part of Android.

WARNING: As a Flash/AIR developer, you now have the responsibility to optimize your all of content so that it runs well across all device. If users have a bad experience with Flash on these Android-based devices it will reflect bad on ALL Flash content. 

So what does this mean to you as an Adobe Flash or AIR developer?
  1. You can develop Android apps using AIR for Android which is now in beta (developer access only). SIGN UP HERE!
  2. As a Flash Developer, you can develop Flash Apps and content (720p & 1080p videos) for Google TV. READ MORE HERE...
  3. AIR for Android will work on Google TV eventually. Top priority is optimizing AIR for Android on mobiles.
  4. General tips for designing websites to work on Google TV

 

13 May 2010

Adobe Fights to Set the Record Straight about Flash

Today, much to my delight, Adobe has launched a classy advertising campaign, "We HEART Choice" to counter Steve Jobs' missive, "Thoughts on Flash". The message is simple, Adobe still likes Apple, they want to set the record straight, and they just want to let developers to choose what tools they want to build with.

Anyone that it out of the loop can grab all of the details that have led up to this point by read, Apple's CEO Entered an Insanity Plea as the Reason for Banning Flash on the iPhone

 

Weheartapple1

 

Lets first take a look at "The Truth about Flash"...

Statistics_764x238
Adobe really did a nice, concise job with this counter in the way they addressed all of the issues: touch, video, performance, security, & openness.

Read the entire article "The Truth about Flash"...

 

The Co-Founders of Adobe wrote a nice letter about the internet and openness...

They really have a fabulous point...

"If the web fragments into closed systems, if companies put content and applications behind walls, some indeed may thrive — but their success will come at the expense of the very creativity and innovation that has made the Internet a revolutionary force."

Read the entire letter "Our thoughts on open markets"...

 

Marquee_792x200

 

Future of Flash...

Flash is not only available on the computer, but shortly it will available on Android mobiles & tablets and TVs as well. I'm a part of both beta testing for AIR for Android and Flash Player 10.1 for Android and its really exciting to see a mobile device handle Flash & Adobe AIR apps so well!

Check out a few exciting videos about FP 10.1 & AIR for Android:

 

Adobe_flash_ad

7 May 2010

Should Google Intervene?

There is no unified way to update the Android OS & users are getting frustrated with these carrier-customized Android Operation Systems. Version 2.1 was released officially January 12, 2010 and Sprint still doesn’t have their act together. I know Verizon had similar issues when they were trying to update the Droid.

http://phandroid.com/2010/05/07/sprint-hoped-youd-get-your-2-1-update-by-now-but-youll-have-to-wait-longer/

Hopesprint21

With Android OS v2.2 (Froyo) more than likely being released this summer, there may be a number of Android users may have just received the v2.1 updates or not at all. If this does in fact happen, this will generate a good deal of negative buzz about this new, kickass alternative to the iPhone.

I think this is probably going to be the largest issue with people adopting to Android when they compare it to iPhone. Granted I’m sure Google will do these updates in a timely fashion for my Google Nexus One, but Sprint & Verizon are falling way behind.

This is where Apple does have the upper hand and its a serious selling point. 

Don’t get me wrong. I’m really digging Android. I took my SIM out of my iPhone and I’m using the Nexus One daily. Its kickass! I stated everything above as just a heads up into possible future issues.

QUESTION: Should Google intervene? If so, what are their options?

29 Apr 2010

Apple's CEO Entered an Insanity Plea as the Reason for Banning Flash on the iPhone

Today, Steve Jobs, CEO of Apple, publically entered a plea of insanity on Apple.com as to why Apple is banning Flash from the iPhone.

As an Flash developer, I feel Mr. Jobs arguments are fairly weak and a bit on the side of insane and just goes to show everyone how deperate Apple is to put out these public relations fires caused by not allowing Flash on the iPhone or iPad.

First and foremost, there is a huge difference between developing apps and developing websites that are viewed on mobiles. Steve kind of blurs the two together throughout. Adobe Flash runs within browsers, while Adobe AIR has been used to develop desktop and native mobile apps which includes iPhone and iPad apps. While Flash hasn't been tested in the iPhone Safari browsers, there are over 100 apps that were built with Flash CS5 and AIR 2 that are currently in the iTunes Store. Nowhere in his post does he address how well iPhone Apps that have been developed with Flash CS5 and AIR 2 work so well on his precious little devices.

So yes, I think Steve's post is filled with shenanigans, ancient facts and many statements that are simply insane!

WARNING THIS IS A LONG POST!

 
 
Steve's Point #1 - First, there’s "Open". 
 
My Response - Yes, Adobe is "100% proprietary" and Flash is not technically an "open", but why does this matter? At least they place nice with others. Adobe's Open Screen Project is clear evidence of this. Along those lines, Adobe doesn't dictate how we can and can not use their tools. In this sense, Adobe is open. We pay for the tools, we use them however we choose.
 
HTML5 nowhere close to being complete, and it simply doesn't have the capabilites of Flash. Just take a look at the specs:http://dev.w3.org/html5/spec/Overview.html
The plugin issue is not really an issue either. Google has embedded Flash Player into Chrome and will be doing the same when Android OS 2.2 (Froyo) is released later this year.
 
 
Steve's Point #2 - Second, there’s the "full web".
 
My Response - This really has not happened until recently, more than likely because of the iPad. Most of these companies like a Netflix or a Facebook, have just recently implemented these video player that work on the iPad and iPhone. So when Adobe said majority of site run Flash video a year or so ago, yes, they were correct. I think Mr. Jobs took this statement a bit out of context to match is arguement.
The gaming point made me laugh. I'm not sure why Steve keeps referring to old comments made my Adobe. Hasn't he seen some of these Flash games (http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/) running on his iPhone? 
 
 
Steve's Point #3 - Third, there’s reliability, security and performance.
 
My Response - I personally don't recall seeing Symantec stating this. Even if it were true, Flash is like any other leading technology (like Microsoft Windows)... its will always a prime target because its on pretty much every machine. Its not like the Adobe engineers are sitting their twiddling their thumbs, they are always working to patch these security issues.
As far as Flash not working well on mobile devices. I say this is a load of crap. Again, where what decade is Steve talking about? In 1995, maybe. Devices now are powerful enough to support Flash and as Andy Rubin, Google's VP of Engineering Android, Flash will be bundles with the next version of Android. 
 
 
Steve's Point #4 - Fourth, there’s battery life.
 
My Response - I don't know all of the technical details related to this, but yet again, Steve has some of his facts possibly straight here. Flash does supports H.264, as well as many other formats. If its a matter of Flash accessing the hardware, that problem should be fairly easy to resolve if Apple opened up the platform a bit. Just last week, Apple conveniently opened up the Mac operating system, so that Adobe could use hardware acceleration for decoding H.264 on Macs. Seems to me, that this is an Apple issue, if it is anyones.
 
 
Steve's Point #5 - Fifth, there’s Touch.
 
My Response - This was his most comedic comment in this post. Yes, most website created 3, 4, 5 years ago, whether created with Flash or HTML/CSS/JavaScript used rollovers. This is more of a change in mentality for the developer when they design apps and websites in general, NOT a specifc Flash issues. Today, I can take my iPad or iPhone and access HTML website that have issues because they were designed with rollovers.
 
 
Steve's Point #6 - Sixth, the most important reason. (Adobe also wants developers to adopt Flash to create apps that run on our mobile devices)
 
My Response - Um... yeah! And what is wrong with that? It would be extremely valuable from a developer's point of view to have access one tool that allows me to write apps with one language that can run on a desktop, netbook, iPhone, iPad, Android mobiles, webOS, etc... 
I've developed an app with Adobe Flash CS5 & AIR 2 that runs on my iPhone, my iPad and my Google Nexus One. The beauty of what Adobe is doing is that is takes very minor code changes to repurpose your app to run on another device. My app runs extremely well on all three devices. So I'm not sure what Steve is talking about. 
He mentioned, "We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform." What painful experiences is he referring too? I'm clueless here.
I could see a potential issue where if Apple wasn't working with 3rd parties, it would take a little bit of time for them to adapt their tools to be up-to-date with the latest APIs and features from Apple. The developers wouldn't be upset with Apple over this 3rd party not having their tools up-to-date. 
Just look out at all of the APIs that are out there today. Say a 3rd party company builts an app based on the Twitter API, then Twitter making a change to the API, and then the company's app stops working because the company didn't update their code to be in sync with the latest updated from the Twitter API. The consumer couldn't blame Twitter for this 3rd party developer not keeping his app up-to-date, they would have blame the 3rd party developer.
In response to Steve's comment about the lowest common denominator. As a developer, I would prefer initially to have a limited features at first, in exchange for being able to develop apps for a variety of platforms, as opposed to having to learn ActionScript 3, then JAVA, then Objective-C, etc...
 
 
Concluding Thoughts...
  • Flash will be a leader in the mobile era just as it has been in the PC era with or without the iPhone/iPad. Google has been it very clear that they are working with Adobe to include both Flash & AIR in Android.
  • Apple needs to grow a set and simply come out and say that the reason for all of these shenanigans is because they now view Adobe Flash as a competitor. I could comfortably live with that confession.
  • I would like to see Apple at least give a little ground and allow developers to use, Flash CS5 to build iPhone and iPad app. We've already proven this can be done effectively.
  • My suggestion to to Steve, if you really want to improve his iTunes/iPhone/iPad/iWorld he should remove all of the stupid iFart apps.  

 

 

 

*    DISCLAIMER 1 - I proudly make my living as a Flash Developer

**  DISCLAIMER 2 - I'm a part of the Flash CS5, AIR 2 & AIR for Android Beta Program

*** DISCLAIMER 3 - I'm a Mac Boy through and through. I typing this on my iMac, I'm on my second iPhone upgrade, bought an iPad before they were shipping, and my next computer will more than likely be a Macbook Pro.

Lee Graham's Posterous

Hi! I'm Lee Graham. I'm a eduGeek, as well as an eLearning Developer for Red Hat, Android FANATIC,  &  eduGeek.


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DISCLAIMER: The information contained on this site are strictly my personal views and doesn't reflect the views of Red Hat.