6 Oct 2010

Flash & Flex Developer Magazine: Visualizing Your Data with BIRT & Flash

Get the most recent edition of Flash & Flex Developer Magazine HERE!

 

 

A Look Inside...

  • s Apple Getting The Big Picture?

    As Adobe developers we may not like Steve Jobs but we should respect him. Seeing the turnaround of Apple Computer upon his return and the stellar growth of companies such as Pixar Animation Studios should lead any of us to deduce he is a man with a plan. Just a few short years ago we had never heard of i-devices and now none of us can sit and enjoy our latte without seeing at least one.


  • Sothink SWF Decompiler An all-in-one Magical Flash Utility

    Suppose you watched a video presentation online and want to save it on your system to enjoy it later offline. Maybe you are thrilled with a cartoon animation and you want to create a wallpaper out of it using few assets from the movie. Or you could be a student with a curious mind who wants to learn the ‘behind the scene’ stuff.


  • Visualizing your Data with BIRT and Flash

    Understanding how Actuate is using data driven BIRT reporting in combination with Flash presentations to create highly interactive business applications.


  • Monetizing Your Web Game part 3

    Currently there are many choices when it comes to monetizing a web game. It can be daunting to decide which model is best for a developer. On top of this, there are conflicting reports as to which ones are truly lucrative.


  • Objects and Associative Arrays Why an ActionScript Object is Like a Dictionary

    There is more to the ActionScript Object class than meets the eye. In the first of a new series, Huw Collingbourne looks at associative arrays


  • Loading External Assets Using the open-source BulkLoader Class

    Flash offers great built-in solutions for loading several types of external content into SWF applications. However, that doesn’t help you much when it comes to loading numerous units of different kind of data at the same time. Thankfully, there are some third-party utilities that can take care of the job. In this article you will see how to make use of the open-source BulkLoader class.


  • Adobe Alchemy a Comparative Example

    Adobe Alchemy is an Adobe project that allows users to compile C and C++ code to be run on the Actionscript Virtual Machine (AVM2). With this possibility developers can take advantages of hundreds of powerful C and C++ libraries on the Flash Platform. These libraries will be compiled as a SWFor SWC files that run on Adobe Flash Player 10 (as well as Adobe AIR 1.5).


  • How to Test Upload Bandwidth to a FMS

    Flash Media Server is able to detect the client connection speed and serve up video at the appropriate bitrate. It allows your application to avoid the annoying „Choose the size of video” message and let the FMS do it for you. In this article you’ll learn how to do that.


  • Flash GAMM!

    A story of enthusiasm and love to Flash-platform which turned a small meeting into one of the brightest events in flash-industry.


  • Interview with Sean Carey

    Sean Carey President of HD Interactive, a premium provider of branded games, rich internet applications, social media & memorable online experiences.


  • Book review: Flex 4 In Action
     
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    31 Aug 2010

    Flash & Flex Developer Magazine (September 2010)

    (download)

    Get the next free edition of Flash & Flex Developer Magazine: AIR for AppUp


    Here is a sampling of what is inside...

     

    • Intel Atom Developer Program: Million Dollar Development Fund

      Intel recently released a new App Store specifically for Netbook Apps: Intel AppUp (http://www.appup.com/). Included in this program is a partnership with Adobe (Melrose SDK … NOW in Public Beta!), a Million Dollar Developer Program Accelerator, and the Intel Developer Challenge 2010.


    • NET FRUGALITY

      We Flash and Flex developers and for that matter, anyone developing Web 2.0 content have enjoyed a free ride on the bandwidth bandwagon. While fiber optic vendors have scurried to lay the last mile of our super highway, none of us have paid much attention to the weight of our applications. But that is all soon to change. Resolution be damned, we are all being ushered into the wireless era, and like it or not, the game is changing.


    • Introducing Amethyst

      A Visual Studio user who wants to create a rich internet application (RIA) has, up to now, had only one real choice: Microsoft Silverlight. With the launch of Amethyst, that’s all changed. Amethyst puts a powerful suite of Flash Platform design and coding tools right inside Visual Studio.


    • Onyx-VJ development

      Onyx-VJ is an open source video performance tool based on ActionScript 3 language. The project was started by Daniel HAI back in 2003.


    • Engineering Business Focused Facebook, YouTube, and Twitter Apps

      The avenues for delivering innovative products and services to vast groups of clients are unlimited as internet media platforms evolve, become widely used, and are made more accessible.


    • Monetizing Your Web Game Part 2

      Currently there are many choices when it comes to monetizing a web game. It can be daunting to decide which model is best for a developer.


    • Simple Class Generator for ActionScript 3.0

      Flex 4 containers are not close relatives of Flex 3 Containers. If you want to avoid family feuds, you need to take care of the children. In this article, we’ll find out how.


    • Communicating with the browser

      Sometimes Flash just isn’t enough to get the job done. Often times you might need to communicate with code outside the Flash Player, such as JavaScript in an HTML page.


    • Flex and PHP Mobile

      Mobile is big. The web is big. Services are big. It is no secret that in the past several years the API has become king. Simply accessing a web site is not sufficient any more.


    • Amethyst Puts Flash In Visual Studio But can it compete with Silverlight?
       
    • Adobe Flex 4: Training from the Source Volume 1
       

     

    30 Apr 2010

    The Flash on iPhone War: Flash & Flex Developer Magazine (April 2010)

     

    I was just surprised to see when I was downloading the latest edition of Flash & Flex Developer Magazine, that the Special Report I wrote became the title of this month's edition: The Flash on iPhone War. Kind of nifty and unexpected! 

    Click here to download the April 2010 edition of Flash & Flex Developer Magazine for FREE

    11 Jan 2010

    Flash & Flex Developer Magazine (January 2010) FREE!!!

    DOWNLOAD HERE!

    Articles & Tutorials in this edition:

    • Free Issue to download 01/2010
    • Flash and Mobile devices, apps, and iPhone and iPod Touch
    • Web Form Builder
    • Wowza Media Server 2: Unified Streaming Beyond Flash
    • Wanna play here? Get Corona!
    • A Journey into Adobe Flex Charting Components [Part 3]
    • Gate2Shop Overview
    • Creating Flash Websites using Flash Catalyst
    • A Flash in the Cloud
    • Flex and The Cloud: Is this really just Client/Server 2.0?
    • Workflows with Flash Catalyst and Flash Builder
    • Online ADS: Same as it Never was
    • Simple AS3 Bar Equalizer Tutorial
    • Creating Augmented Reality w/ Adobe Flash CS4
    • Learn to create arcade games in Flash
    • Flash, the iPhone, and Amazon EC2
    • Developing SWF Applications for the PlayStation Portable
    • Flexunit 4 with Test Driven Development
    • Using Custom Base Classes in Flash
    • Getting Tweets into Flash from Twitter
    • Text Layout Framework

     

    DOWNLOAD HERE!

    Lee Graham's Posterous

    Hi! I'm Lee Graham. I'm a eduGeek, as well as an eLearning Developer for Red Hat, Android FANATIC,  &  eduGeek.


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    DISCLAIMER: The information contained on this site are strictly my personal views and doesn't reflect the views of Red Hat.