31 Aug 2010

Flash & Flex Developer Magazine (September 2010)

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Get the next free edition of Flash & Flex Developer Magazine: AIR for AppUp


Here is a sampling of what is inside...

 

  • Intel Atom Developer Program: Million Dollar Development Fund

    Intel recently released a new App Store specifically for Netbook Apps: Intel AppUp (http://www.appup.com/). Included in this program is a partnership with Adobe (Melrose SDK … NOW in Public Beta!), a Million Dollar Developer Program Accelerator, and the Intel Developer Challenge 2010.


  • NET FRUGALITY

    We Flash and Flex developers and for that matter, anyone developing Web 2.0 content have enjoyed a free ride on the bandwidth bandwagon. While fiber optic vendors have scurried to lay the last mile of our super highway, none of us have paid much attention to the weight of our applications. But that is all soon to change. Resolution be damned, we are all being ushered into the wireless era, and like it or not, the game is changing.


  • Introducing Amethyst

    A Visual Studio user who wants to create a rich internet application (RIA) has, up to now, had only one real choice: Microsoft Silverlight. With the launch of Amethyst, that’s all changed. Amethyst puts a powerful suite of Flash Platform design and coding tools right inside Visual Studio.


  • Onyx-VJ development

    Onyx-VJ is an open source video performance tool based on ActionScript 3 language. The project was started by Daniel HAI back in 2003.


  • Engineering Business Focused Facebook, YouTube, and Twitter Apps

    The avenues for delivering innovative products and services to vast groups of clients are unlimited as internet media platforms evolve, become widely used, and are made more accessible.


  • Monetizing Your Web Game Part 2

    Currently there are many choices when it comes to monetizing a web game. It can be daunting to decide which model is best for a developer.


  • Simple Class Generator for ActionScript 3.0

    Flex 4 containers are not close relatives of Flex 3 Containers. If you want to avoid family feuds, you need to take care of the children. In this article, we’ll find out how.


  • Communicating with the browser

    Sometimes Flash just isn’t enough to get the job done. Often times you might need to communicate with code outside the Flash Player, such as JavaScript in an HTML page.


  • Flex and PHP Mobile

    Mobile is big. The web is big. Services are big. It is no secret that in the past several years the API has become king. Simply accessing a web site is not sufficient any more.


  • Amethyst Puts Flash In Visual Studio But can it compete with Silverlight?
     
  • Adobe Flex 4: Training from the Source Volume 1
     

 

10 Jun 2010

Quoted on Adobe.com (Adobe AIR 2 Released)

I was quoted on Adobe.com in regards to the public release of Adobe AIR 2. CHECK IT OUT: http://blogs.adobe.com/air/2010/06/introducing_air_2.html Stay tuned, I'll have an AIR 2 app releasing shortly!

BTW... this is in relation to Adobe releasing AIR 2!

10 Jun 2010

Media-Rich, Flash eLearning Course running on the Google Nexus One

This is a video demo that I created to show how easy it is to convert older Flash eLearning content so that is optimized for mobile devices. There is an actual demo towards the end that shows how smooth it runs on the Google Nexus One (running Android 2.2 FroYo and Flash Player 10.1 for Mobiles).

 

RESOURCES:

Authoring mobile Flash content for multiple screen sizes

Optimizing Performance for the Flash Platform

9 Jun 2010

A Letter to Steve Jobs

The following is a letter I've sent to Mr. Jobs concerning Flash & AIR on the iPhone & iPad:

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Image from: TechShowNetwork

 

 

Dear Steve,

I agree with you... apps and content need to run well on mobiles, and they need to be developed with quality and performance in mind. With that said, I think you are possibly misplacing your blame. Tools aren't the problem, developers are! I don't have a problem with Apple curating the App Store, but by forcing developers to use only one set of tools, I must respectfully disagree. This should be the developer's choice.

I think you are missing a huge opportunity here to increase your company's revenue. This little demo proves Flash content can run really well on mobiles devices that are comparable to your iPhone & iPad if done properly.

I believe the real issue that you aren't taking into consideration is that whether an app is built with Flash, Java or even Objective-C; they can still crash. I've seen it with my own eyes with apps on my iPhone and iPad. The quality of the app is up to the developers to ensure that their app is optimized and bug-free. It is not right to blame the tools when the developer built a bloated, buggy app that crashes. That blame should fall solely on that developer for not having a mastery of his tools. Plus, there are still a large number of iPhone apps built with Adobe's AIR iPhone Packager currently in the iTunes Store, of which that majority of them function just as well as Objective-C coded iPhone apps.

BTW... I still have one app, TheProducer, that has been locked eternally "In Review" since March 15, would you at least either approve or deny it. We would like to move forward building apps for the iPhone and iPad with Flash CS5, so that we can educate people of all ages, around the world on how they can create quality media with tools such as the iPhone 4.

I ask that you at least reconsider Apple's stand on this. You could increase your enterprise and gaming developer community significantly by accepting ActionScript developers.

Warmest Regards,
Lee Graham

1 Jun 2010

Flash & Flex Developer Magazine (June 2010)

Fresh off the digital press (or PDF)... download your copy of Flash & Flex Developer Magazine for FREE!!! Also, check out my Special Report section introducing Adobe's AIR for Android!

Don't forget, the AIR for Android beta is now OPEN to developers.


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Lee Graham's Posterous

Hi! I'm Lee Graham. I'm a GOAT (Geek Of All Trades)! I'm also a Flash Platform Developer, eLearning Developer for BB&T University, Android fanatic,  & husband to the world's most beautiful girl!


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DISCLAIMER: The information contained on this site are strictly my personal views and doesn't reflect the views of my current employer.