19 Oct 2010

Does Everything have to be a Soap Opera with Steve & his Fanboys?

Well it appears Steve Jobs' comments about Android during Apple's 3rd quarter earnings calls were a bit off base...

Here is Iain Dodsworth's responses (CEO of TweetDeck):

RESPONSE 1 - Did we at any point say it was a nightmare developing on Android? Errr nope, no we didn’t. It wasn’t.

RESPONSE 2 - We only have 2 guys developing on Android TweetDeck so that shows how small an issue fragmentation is.

I personally like Andy Rubin's comment:

the definition of open: “mkdir android ; cd android ; repo init -u git://android.git.kernel.org/platform/manifest.git ; repo sync ; make”

The Fred Wilson makes a post in regards showing he thinks Android is becoming a good option, then it seems that a bunch of Apple fanboy haters didn't really share his sediments about the Android OS.

So what gives? Why all of the drama?

4 Aug 2010

My Consumer Status with Apple Over the Years

I thought I would take a minute to explain how my view on Apple has changed over the years:

  • Prior to college I had no experience with Apple and do to my immaturity I thought they sucked.
  • In college I started working for an eLearning company and was introducted to my first Mac and Final Cut Pro. I found it fabulous... no blue screen of death and it just worked. A start to a beautiful relationship... I'm completely sold that everyone should have a Mac over Windows.
  • Got my first iPhone right before the iPhone 3GS came out. Feel in love all over again.
  • Started developing iPhone apps using Flash CS5 Packager for iPhone, get one, TheProducer (Lite Edition) approved and in the iTunes App Store.
  • I developed a full version of TheProducer and submit it to the iTunes App Store.
  • Apple then announces the iPad. I pre-order an iPad. Meanwhile, I'm starting to build an iPad version of TheProducer using Flash CS5.
  • I get my iPad and even get TheProducer working on it and within days Apple block Flash (and AIR apps) on the iPhone and iPad.
  • 6 email inquiries later, the full version of TheProducer is still "In Review" at Apple and has been since March 15, 2010.
  • I lost my temper with Apple: 
  • I swap to the Google Nexus One and Android 2.2. If I may add, runs Flash and AIR apps really nicely!
  • Future outlook... I still think Windows is an inferior product in comparison to Mac OS X, but I don't think I'll be buying an iPhone 4 anytime soon.

BTW... I'm selling my iPad! Can't wait to get my hands on Notion Ink's ADAM!!!

9 Jun 2010

A Letter to Steve Jobs

The following is a letter I've sent to Mr. Jobs concerning Flash & AIR on the iPhone & iPad:

2962058738_59803e8ce0_o
Image from: TechShowNetwork

 

 

Dear Steve,

I agree with you... apps and content need to run well on mobiles, and they need to be developed with quality and performance in mind. With that said, I think you are possibly misplacing your blame. Tools aren't the problem, developers are! I don't have a problem with Apple curating the App Store, but by forcing developers to use only one set of tools, I must respectfully disagree. This should be the developer's choice.

I think you are missing a huge opportunity here to increase your company's revenue. This little demo proves Flash content can run really well on mobiles devices that are comparable to your iPhone & iPad if done properly.

I believe the real issue that you aren't taking into consideration is that whether an app is built with Flash, Java or even Objective-C; they can still crash. I've seen it with my own eyes with apps on my iPhone and iPad. The quality of the app is up to the developers to ensure that their app is optimized and bug-free. It is not right to blame the tools when the developer built a bloated, buggy app that crashes. That blame should fall solely on that developer for not having a mastery of his tools. Plus, there are still a large number of iPhone apps built with Adobe's AIR iPhone Packager currently in the iTunes Store, of which that majority of them function just as well as Objective-C coded iPhone apps.

BTW... I still have one app, TheProducer, that has been locked eternally "In Review" since March 15, would you at least either approve or deny it. We would like to move forward building apps for the iPhone and iPad with Flash CS5, so that we can educate people of all ages, around the world on how they can create quality media with tools such as the iPhone 4.

I ask that you at least reconsider Apple's stand on this. You could increase your enterprise and gaming developer community significantly by accepting ActionScript developers.

Warmest Regards,
Lee Graham

7 Jun 2010

iPhone 4... Yay... Kinda!

Well I don't think Apple's announcements today were anything groundbreaking, but there were two features I found absolutely impressive:

  1. iMovie for the iPhone - Shoot 720p, edit, add images & titles, then export. This will be very handy for news reporters and tech bloggers.
  2. iChat for the iPhone - This is freaking amazing, but currently only available on Wi-Fi due to carrier limitations. Way to go AT&T Wireless!

(download)

Images via: http://www.macworld.com/article/151730/2010/06/liveupdate.html

 

2 Jun 2010

The App Model Won't Exist in Three Years

2684853614_340aac432b_b

Photo Credit: LiuToa

I really wasn't keeping track of the D8 conference until I saw @Jason (Jason Calacanis) wrote,

"Steve Jobs just gave mad shout out to yelp and apps. Says apps are future, and that requires mobile ads--not banners. #d8."

MY PREDICTION... The App Model won't exist in 3 years!!! Yes, I'm saying that the brilliant creator of the iPhone is wrong. Count it... one... two... three years. This isn't a stab at Apple's iTunes (as I previous have... see: Apple's CEO Entered an Insanity Plea as the Reason for Banning Flash on the iPhone), its not a shot at Google's Android Market... I simply think that mobile web applications are the future, not these platform dependent apps, the nasty ego contests, especially the one with fascist curating habits from certain company that is named after a red fruit.

Please don't be confused. I'm not jumping on the HTML5 bandwagon. HTML5 is not the Holy Grail, as so many buzzword-loving tech reporters are saying it will be! As a matter of fact, its not even complete yet and won't be for another couple of years. It is still my belief that HTML5 will have its place for a few unique uses, but it can't and won't replace full RIA frameworks such as Flash, Flex, Silverlight, VB, PHP, etc...

I think the future lies within mobile web applications that run extremely fast, that contains high interactive, media-rich content that looks sexy on whatever screen size, and it will built on highly optimized JavaScript, CSS, HTML & your server-side language of choice (mine just happens to be PHP).

If you are considering an Native App (iPhone or Android) project, go for it! Now its a very hot trend, just don't be shocked if you see a shift coming in the near future.

13 May 2010

Adobe Fights to Set the Record Straight about Flash

Today, much to my delight, Adobe has launched a classy advertising campaign, "We HEART Choice" to counter Steve Jobs' missive, "Thoughts on Flash". The message is simple, Adobe still likes Apple, they want to set the record straight, and they just want to let developers to choose what tools they want to build with.

Anyone that it out of the loop can grab all of the details that have led up to this point by read, Apple's CEO Entered an Insanity Plea as the Reason for Banning Flash on the iPhone

 

Weheartapple1

 

Lets first take a look at "The Truth about Flash"...

Statistics_764x238
Adobe really did a nice, concise job with this counter in the way they addressed all of the issues: touch, video, performance, security, & openness.

Read the entire article "The Truth about Flash"...

 

The Co-Founders of Adobe wrote a nice letter about the internet and openness...

They really have a fabulous point...

"If the web fragments into closed systems, if companies put content and applications behind walls, some indeed may thrive — but their success will come at the expense of the very creativity and innovation that has made the Internet a revolutionary force."

Read the entire letter "Our thoughts on open markets"...

 

Marquee_792x200

 

Future of Flash...

Flash is not only available on the computer, but shortly it will available on Android mobiles & tablets and TVs as well. I'm a part of both beta testing for AIR for Android and Flash Player 10.1 for Android and its really exciting to see a mobile device handle Flash & Adobe AIR apps so well!

Check out a few exciting videos about FP 10.1 & AIR for Android:

 

Adobe_flash_ad

29 Apr 2010

Apple's CEO Entered an Insanity Plea as the Reason for Banning Flash on the iPhone

Today, Steve Jobs, CEO of Apple, publically entered a plea of insanity on Apple.com as to why Apple is banning Flash from the iPhone.

As an Flash developer, I feel Mr. Jobs arguments are fairly weak and a bit on the side of insane and just goes to show everyone how deperate Apple is to put out these public relations fires caused by not allowing Flash on the iPhone or iPad.

First and foremost, there is a huge difference between developing apps and developing websites that are viewed on mobiles. Steve kind of blurs the two together throughout. Adobe Flash runs within browsers, while Adobe AIR has been used to develop desktop and native mobile apps which includes iPhone and iPad apps. While Flash hasn't been tested in the iPhone Safari browsers, there are over 100 apps that were built with Flash CS5 and AIR 2 that are currently in the iTunes Store. Nowhere in his post does he address how well iPhone Apps that have been developed with Flash CS5 and AIR 2 work so well on his precious little devices.

So yes, I think Steve's post is filled with shenanigans, ancient facts and many statements that are simply insane!

WARNING THIS IS A LONG POST!

 
 
Steve's Point #1 - First, there’s "Open". 
 
My Response - Yes, Adobe is "100% proprietary" and Flash is not technically an "open", but why does this matter? At least they place nice with others. Adobe's Open Screen Project is clear evidence of this. Along those lines, Adobe doesn't dictate how we can and can not use their tools. In this sense, Adobe is open. We pay for the tools, we use them however we choose.
 
HTML5 nowhere close to being complete, and it simply doesn't have the capabilites of Flash. Just take a look at the specs:http://dev.w3.org/html5/spec/Overview.html
The plugin issue is not really an issue either. Google has embedded Flash Player into Chrome and will be doing the same when Android OS 2.2 (Froyo) is released later this year.
 
 
Steve's Point #2 - Second, there’s the "full web".
 
My Response - This really has not happened until recently, more than likely because of the iPad. Most of these companies like a Netflix or a Facebook, have just recently implemented these video player that work on the iPad and iPhone. So when Adobe said majority of site run Flash video a year or so ago, yes, they were correct. I think Mr. Jobs took this statement a bit out of context to match is arguement.
The gaming point made me laugh. I'm not sure why Steve keeps referring to old comments made my Adobe. Hasn't he seen some of these Flash games (http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/) running on his iPhone? 
 
 
Steve's Point #3 - Third, there’s reliability, security and performance.
 
My Response - I personally don't recall seeing Symantec stating this. Even if it were true, Flash is like any other leading technology (like Microsoft Windows)... its will always a prime target because its on pretty much every machine. Its not like the Adobe engineers are sitting their twiddling their thumbs, they are always working to patch these security issues.
As far as Flash not working well on mobile devices. I say this is a load of crap. Again, where what decade is Steve talking about? In 1995, maybe. Devices now are powerful enough to support Flash and as Andy Rubin, Google's VP of Engineering Android, Flash will be bundles with the next version of Android. 
 
 
Steve's Point #4 - Fourth, there’s battery life.
 
My Response - I don't know all of the technical details related to this, but yet again, Steve has some of his facts possibly straight here. Flash does supports H.264, as well as many other formats. If its a matter of Flash accessing the hardware, that problem should be fairly easy to resolve if Apple opened up the platform a bit. Just last week, Apple conveniently opened up the Mac operating system, so that Adobe could use hardware acceleration for decoding H.264 on Macs. Seems to me, that this is an Apple issue, if it is anyones.
 
 
Steve's Point #5 - Fifth, there’s Touch.
 
My Response - This was his most comedic comment in this post. Yes, most website created 3, 4, 5 years ago, whether created with Flash or HTML/CSS/JavaScript used rollovers. This is more of a change in mentality for the developer when they design apps and websites in general, NOT a specifc Flash issues. Today, I can take my iPad or iPhone and access HTML website that have issues because they were designed with rollovers.
 
 
Steve's Point #6 - Sixth, the most important reason. (Adobe also wants developers to adopt Flash to create apps that run on our mobile devices)
 
My Response - Um... yeah! And what is wrong with that? It would be extremely valuable from a developer's point of view to have access one tool that allows me to write apps with one language that can run on a desktop, netbook, iPhone, iPad, Android mobiles, webOS, etc... 
I've developed an app with Adobe Flash CS5 & AIR 2 that runs on my iPhone, my iPad and my Google Nexus One. The beauty of what Adobe is doing is that is takes very minor code changes to repurpose your app to run on another device. My app runs extremely well on all three devices. So I'm not sure what Steve is talking about. 
He mentioned, "We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform." What painful experiences is he referring too? I'm clueless here.
I could see a potential issue where if Apple wasn't working with 3rd parties, it would take a little bit of time for them to adapt their tools to be up-to-date with the latest APIs and features from Apple. The developers wouldn't be upset with Apple over this 3rd party not having their tools up-to-date. 
Just look out at all of the APIs that are out there today. Say a 3rd party company builts an app based on the Twitter API, then Twitter making a change to the API, and then the company's app stops working because the company didn't update their code to be in sync with the latest updated from the Twitter API. The consumer couldn't blame Twitter for this 3rd party developer not keeping his app up-to-date, they would have blame the 3rd party developer.
In response to Steve's comment about the lowest common denominator. As a developer, I would prefer initially to have a limited features at first, in exchange for being able to develop apps for a variety of platforms, as opposed to having to learn ActionScript 3, then JAVA, then Objective-C, etc...
 
 
Concluding Thoughts...
  • Flash will be a leader in the mobile era just as it has been in the PC era with or without the iPhone/iPad. Google has been it very clear that they are working with Adobe to include both Flash & AIR in Android.
  • Apple needs to grow a set and simply come out and say that the reason for all of these shenanigans is because they now view Adobe Flash as a competitor. I could comfortably live with that confession.
  • I would like to see Apple at least give a little ground and allow developers to use, Flash CS5 to build iPhone and iPad app. We've already proven this can be done effectively.
  • My suggestion to to Steve, if you really want to improve his iTunes/iPhone/iPad/iWorld he should remove all of the stupid iFart apps.  

 

 

 

*    DISCLAIMER 1 - I proudly make my living as a Flash Developer

**  DISCLAIMER 2 - I'm a part of the Flash CS5, AIR 2 & AIR for Android Beta Program

*** DISCLAIMER 3 - I'm a Mac Boy through and through. I typing this on my iMac, I'm on my second iPhone upgrade, bought an iPad before they were shipping, and my next computer will more than likely be a Macbook Pro.

Lee Graham's Posterous

Hi! I'm Lee Graham. I'm a GOAT (Geek Of All Trades)! I'm also a Flash Platform Developer, eLearning Developer for BB&T University, Android fanatic,  & husband to the world's most beautiful girl!


Connect with Lee Graham


DISCLAIMER: The information contained on this site are strictly my personal views and doesn't reflect the views of my current employer.